Microsoft - Social Analysis Platform
Open for Registration
  • Lecture time: Tuesday: 15:30:00 - 16:20:00 ET
  • Lab time: Thursday: 15:30:00 - 17:20:00 ET
  • Domain: Game
  • Keywords: Analytics, Data Engineering, Data Science, Games, Minecraft, Mojang Studio, Python
  • Tools: Azure, Databricks, ETL, Machine Learning, NLP, Python, Spark
  • Citizenship: Open to all students
Summary

This year’s project will explore using AI tools to generate insights from text, image and video content on social platforms to develop efficient pipelines to process and enrich multi-modal content. Create tools to improve how processed data and insights can be analyzed.

Description

Please see the PDF for a detailed project description. When registering for this project in UniTime, look for 'Minecraft' in the Note section, and select the appropriate CRN.